Desert Terrain
Desert Terrain

More terrain work tryin to hit between realism and stylized. All done in Maya and Zbrush. All textures created in substance and rendered in arnold.

AN2 model for Sony Interactive
AN2 model for Sony Interactive

AN2 airplane model created in #maya and mapped using #PBR material created in #Substance painter.

Semi stylized Cactus
Semi stylized Cactus

Built in Maya and textured in Substance using PBR shaders.

SanDisc drive array for Marketing team
SanDisc drive array for Marketing team

CAD tropologized in #Maya to clean quads and rendered in #Keyshot

Oscorp canister
Oscorp canister

3d model of a Oscorp container modeled in Solidworks

Radial Engine
Radial Engine

Radial engine for fun. Modeled in #Maya, and textured using #PBR materials in #Substrance and rendered in #Arnold

Cutaway illustration created for the Geochron company
Cutaway illustration created for the Geochron company

Marketing image doe for the Geochron company for web and print promotion.

Forklift
Forklift

3d model done in maya of a forklift

3d model of a ww2 rifle
3d model of a ww2 rifle

ww2 miliraty rifle modeled in Maya with PBR shaders done in Substance Painter.

3d Printed and painted 1:1 Fallout 4 ray gun
3d Printed and painted 1:1 Fallout 4 ray gun
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PaganiHuayra.jpg
HeadPhoneProgressRender1.jpg
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Concept art of a levitation race car
Concept art of a levitation race car

Concept art of a levitation race car done in Copic markers

3d model of a Ultimate LS package done for FiTech
3d model of a Ultimate LS package done for FiTech

3d visualization of a future product done for marketing purposes for Fitech.

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Sample Headphone.jpg
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BeetleSketch.jpg
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